Monster Hunter World: Iceborne profits increaseTime: Feb. 5, 2020
The Capcom games division recorded a significant increase in earnings after the third quarter, largely due to the strong digital sales of Monster Hunter World: Iceborne.
During the nine months ended December 31, 2019, Capcom's digital content business generated revenues of $372.2 million, 15.2% less than in the same period l last year.
However, operating profit for digital content improved significantly, increasing 30% year-over-year to $182.4 million.
Capcom attributed the difference between declining sales and increasing profits to the good performance of high-margin digital products, in particular Monster Hunter World, Resident Evil 2 and Devil May Cry 5.
Monster Hunter World: Iceborne, an extension of the popular base game, released in September 2019 just before the start of the third quarter. As of January 28, 2020, Iceborne had sold 4.5 million units, "mostly digital," Capcom said.
Monster Hunter World sold 15 million units on January 2, 2020, while Resident Evil 2 exceeded 5 million units.
In total, Capcom recorded sales of $485.2 million, 13.6% less than the previous year. Net earnings for the nine-month period were $ 119.9 million, 42.3% more than the previous year.